NetherRealm Studios seeks a Systems Designer to be responsible for significant contributions to game design, with a focus on a Large Economy and Reward Systems. Work with the Lead Designer and fellow Designers to design, implement and maintain several Economy Systems, Meta Design Goals and content design for various game modes. Responsible for game wide implementation of complex systems, including logic, data analysis, play test and balance. Collaborate with programmers to ensure effective integration of game design, art, animation, and technology. Troubleshoot design elements; implement bug fixes and iterations based on need. Implement design revisions throughout the development process to ensure design integrity. Work with the testing department throughout the project to ensure the game plays and performs as intended. Focus on system clarity, usability and difficulty balancing and maintenance of player challenges.